Category Archives: Craft of Fiction

Conversations with the Talking Book

Minor characters are important. While protagonists, antagonists, and so-called “power players”*carry most of the weight of a novel, minor characters add sparkle, and can be critical in turning a plot twist or maintaining reader interest.

In fantasy and science fiction, of course, minor characters need not be human. Often, a story is more interesting if they are not. Aliens, robots, AIs, elves, gnomes, unicorns, talking trees—the possibilities are endless.

In the Glimnodd Cycle <link to series page> in particular, I’ve had the pleasure of writing about a number of nonhumans, including:

  • Kizier – a once-human scholar trapped by magic in the body of a talking sea-fern.
  • Kosimo – a cold-blooded sorcerer whose species were spawned by fish.
  • Trippany – a bee-winged lady of the drell people.

But perhaps the most amusing (to me) minor character is Buroof, a talking book.

Buroof is introduced in the second novel of the series, A Mirror Against All Mishap.

Buroof had once been a human, a mage and scholar of vast learning. Long ago, his mind had been captured and caged in the book by a serd sorcerer. For nearly three thousand years, his mind had continued to thrive and learn, absorbing the knowledge of each mage, sorcerer, and witch who possessed the book.

But over those centuries, Buroof had apparently lost whatever capacity for human morals he once possessed.

Buroof, it turns out, is not only amoral. He is also impatient and cranky. In this scene, early in the story, he is suggesting that Amlina the witch choose a dark and dangerous path.

“How can you still dispute the choice,” Buroof said, “when even the Bowing confirms it?”

“Because it is blood magic,” Amlina answered. “And, as I am a witch of Larthang, my very soul calls it unspeakably evil.”

The book made a sound like a dismissive grunt. “For how many nights have I labored on your problem, young and naïve witch of Larthang? Yet, when I offer a viable solution, you are too qualmish to accept it. I honestly fail to see why I should assist you any further.”

Amlina glanced at Kizier, one side of her mouth pulled back in a frown. She stood, walked to the far end of the table, and shut the book—pre-empting further comment from Buroof.

In fact, Amlina usually ends their conversations by shutting the book. (Buroof is not exactly a congenial conversationalist.)

In this scene, later in the story, Amlina consults him about training Glyssa, one of the barbarian Iruks, in the magical arts:

“What is it you want from me, Amlina?” Buroof asked impatiently. “And should I continue to speak Larthangan, to hide my responses from the barbarian?”

Amlina sighed. The book had disingenuously asked the question in Tathian, so that Glyssa would understand it clearly. “No, I do not wish to conceal anything from Glyssa. I am trying to understand about her vision, and to ascertain what if anything needs to be done.”

She explained how Glyssa had fallen into trance immediately after the Threshold of Deepshaping rite, and had not awoken for six days. Glyssa then repeated all she recalled from those days, culminating in her encounter with Belach.

“So in summation,” Buroof said, “you took a primitive young woman, who was already damaged by enthrallment, and subjected her to the traditional Larthangan initiation rites, with absolutely no preparation, and all in the space of two days. A most reckless decision, I must say.”

“I am aware of my many failings, Buroof,” Amlina replied. “My question to you is: what light can history shed on our situation? The fact that she fell into a trance, and there encountered an entity that might or might not have been a magician of her people—”

“—Speaks to the fact that you gave no thought to her cultural context.”

“I know! But there must be cases on record where initiates with foreign backgrounds encountered beings from their own traditions.”

“Certainly. But not without first receiving a full and adequate grounding in Larthangan principles. No, Amlina, here you have broken new ground of incompetence.”

Amlina gave up and shut the book.

Buroof is consulted several more times throughout the novel and also in the next book Tournament of Witches.

But every good character deserves closure—I mean, not closing of the book cover, but a conclusion to the character’s story.

In Buroof’s case, this comes when Amlina presents the talking book as a gift to the Tuan, the August Ruler of Larthang. The Tuan, although a nine-year-old boy, has mental access to the memories and knowledge of his 154 dynastic predecessors.

Amlina is thanking the Tuan for his hospitality …

“I possess little of value in worldly terms, certainly nothing worthy of your kindnesses. But, as you are a scholar of wide interests, I thought this might at least provide you some amusement.” She set the heavy volume on the table. “This is a talking book, which I acquired from the lair of the serd sorcerer in Kadavel. For more than three thousand years it has passed from hand to hand and acquired much recondite knowledge of magic and witchery.”The faces of the chief tutor and governess evinced both curiosity and reservation. But the Tuan bolted to his feet, eyes full of excitement.

“Indeed, it is a talking book? I have heard of such books, but never seen one. They are very rare in this age, I believe?”

He had directed the remark to Kizier, who replied: “Definitely so. This is the only one either Amlina or I have ever come across.”

“Wonderful!” the boy cried. “Can you demonstrate?”

“Yes, of course.” Amlina opened the front cover. Immediately, a haze of light appeared over the parchment leaf. “Buroof, I Amlina summon you.”

“I am here.” The book answered, inciting a delighted grin from the Tuan.

“As I said I would, I am presenting you to the Tuan, Me Lo Lee, August Ruler of Larthang. He is now your owner.”

For once, Buroof sounded not proud and impatient, but humble. “This is indeed an honor, August Ruler. I had asked Amlina to offer me as a gift to the House of the Deepmind, as I was frankly rather bored with her and the low company she keeps. But I never expected to greet so glorious and magnificent a master.”

“Ha ha!” the boy was exultant. “He is wonderful! Buroof is your name?”

“Yes, majestic one. I have absorbed knowledge into my pages for thousands of years. And I know, of course, that you are gifted with the wisdom of your esteemed ancestors. I think we may have a great many interesting conversations.”

“Oh, yes! I am sure we shall,” the boy cried.

To read more of the Glimnodd adventures, check out the first novel, Cloak of the Two Winds.

Or, you can purchase the entire collection with bonus stories in this omnibus edition. |

And for background on the magical world of Glimnodd and the series, see this page.

* See 2K to 10 K: Writing Faster, Writing Better, and Writing More of What You Love by Rachel Aaron

What to do when your story’s going nowhere?

Recently, I was chatting with a friend, a talented writer, who was having trouble getting a new short story off the ground. “My new story is very pretty,” she said, “but not going anywhere. I have characters, a setting, and some leads but they stump me.”

My friend had seeds, ideas that sparked her imagination, but was having trouble figuring out how to grow them into a story.

Notice I say grow, because I think of stories as organic, living beings. They need time to gestate before they can be born.

At times, all fiction writers face this dilemma. Here are three approaches that might help you get past the problem.

 1. The Analytic Approach

Begin by remembering the elements of storytelling, as elucidated by Jerry Cleaver in his book Immediate Fiction, which we discussed in this earlier post.

Five Elements of Storytelling, adapted from Immediate Fiction by Jerry Cleaver

Using this model, sit down at the keyboard and ask yourself:

  • What does my protagonist want?
  • What are the obstacles?
  • What actions will they take to overcome these obstacles?
  • What will be the result/resolution?

Keep asking and typing your answers until the muse circuit kicks in and starts to show you the story.

 2. The Backwards Approach

A similar technique is to start with the ending. If you already know what conclusion you want, great. If not, start by asking how you want the story to end.

Picture the ending (resolution) in your mind. Then keep asking yourself,” How did we get here?” “What happened before this to get us here?” “What happened before that?”

Rinse and repeat until the story comes clean.

 3. The Character Interview Approach

This method works best if you have some of the story pieces but are not sure about the characters. Remember that character goals and conflicts drive most stories, so you need to have a clear vision of who your protagonist is and what they want. You also need to know this stuff for the other important characters.

Treat it as an interview. Imagine your main character sitting across the table from you.

Now ask how you can help them. What is their problem or trouble? What do they need? What’s stopping them from getting what they need?

job interview stock photo
Photo by Charles Deluvio on Unsplash

Once you have some answers, you can also turn this into a group session. Bring in one or two other important characters and lead a discussion. Focus on how the new characters relate to the protagonist and whether they are supporting or hindering the goals.

What do you think? 

What do you think about these three techniques?

If you are a writer or aspiring writer, what methods do you use to grow your stories?

Ghosts, A Hurricane, and a Dash of Shakespeare

… Or the genesis of Ghosts of Prosper Key.

Stories are strange things. They grow from tiny seeds—characters, actions, imagined events. Often for me, a story really takes off only when two or more completely unrelated ideas come together. This seems to create a kind of magical tension as I wonder “How can these things fit together?”

Background

My newest novella, Ghosts of Prosper Key, evolved in this way. It is the fourth of a series, the Abby Renshaw Supernatural Mysteries, so I already knew the back story. Abby is a teenage “true magician,” student of a tradition founded by her ancestors in the town of Harmony Springs in rural Florida.

Ghost of Prosper Key Cover
Ghosts of Prosper Key is available on Amazon.

At the end of the preceding novel, Ghosts of Lock Tower, Abby has succeeded in overcoming magical challenges and dangers spawned by the occult. She is living with her grandmother and starting college. She has relationships with elders in the magical circle, as well as two guys she is interested in romantically.

Idea 1: Molly is Haunted

Abby also has a best friend, an aspiring journalist named Molly Quick. All of my readers seem to love Molly, due to her bravery, insatiable curiosity, and no-nonsense approach to things. In Lock Tower, it was also revealed that Molly has native talent as a spiritual medium.

So I wanted this story to focus on Molly.

What’s her situation? She’s in her last year of high school, applying to colleges. Like many sensitive and intelligent kids, she is scared of the coming changes, scared of growing up. These fears haunt her. Because of the subject-matter of the series as a whole, these fears manifest as paranormal events.

Molly is haunted. But by what?

Idea 2: The Setting

One thing I love about this series is that it lets me write about out-of-the-way places in Florida. A location I had visited and wanted to use as a setting was Cedar Key.

This island lies off the northwest coast of the state. The area is known as the Nature Coast, as it has little population but lots of swamps, ranches, and nature preserves. Today, Cedar Key is a remote, “old Florida” tourist destination.

But the past has a different story to tell.

Cedar Key cemetery
Cemetery at Cedar Key, site of one of the scenes in Ghosts of Prosper Key

In the late 1800s, the Cedar Keys (as they were then called) were one of the most populous areas in Florida. The island then known as Way Key was the end point of the east-west railroad and the major port on Florida’s west coast. Fishing, oyster farms, and especially timber were major industries. Because of over logging, the economy began to decline in the 1890s. Then, in 1896, the area was devastated by one of the worst hurricanes ever to hit the United States.

So, I thought: if Molly is haunted and if our heroes visit Cedar Key, the ghosts must originate there. And if there are unhappy spirits roaming the place, they most-likely lived during that great hurricane.

Idea 3: The Tempest

So now I had the main character, her conflicts, and the setting. But something was still missing. Who were these ghosts? Why were they restless?

It had something to do with that hurricane.

For research, I read the book The Cedar Keys Hurricane of 1896: Disaster at Dawn by Alvin F. Oickle. The events were both frightening and amazing. The island that is now Cedar Key was leveled, while nearby Atsena Otie Key (then known as Depot Key) was inundated by a ten-foot storm surge.

Their whole world washed away in a night and a day.

Pondering that, I suddenly thought of a famous song that the spirit Ariel sings in Shakespeare’s The Tempest:

Full fathom five thy father lies;
Of his bones are coral made;
Those are pearls that were his eyes:
Nothing of him that doth fade
But doth suffer a sea-change
Into something rich and strange.
Sea-nymphs hourly ring his knell
Hark! now I hear them. Ding-dong, bell.
(Act I, Scene 2)

Sea change. The sea rising up and changing everything. That idea resonated strongly. My story had some relationship to The Tempest. But what?

Scene from the Tempest
Illustration from the Tempest source: https://shakespeareyouthfestival.com/2015/12/tempest/

As you might recall, the play concerns Prospero, a powerful magician who has lost his Dukedom by betrayal and now lives on a remote island with his daughter, Miranda (and spirits that he conjures).

Prospero raises a storm to wreck a passing ship which, he happens to know, contains the party of Alonso the King of Naples and Prospero’s own brother, Antonio, who usurped his place as Duke of Milan. Ferdinand, the son of the king, swims to shore and is found by Prospero. Put into service by the magician, he falls in love with Miranda, and she with him.

So: Molly haunted by ghosts, a powerful father and his daughter, a tempest and disaster, a love story.

My completely unrelated ideas had come together.

The story had taken off.

Denouement

Throughout the action of Shakespeare’s play winds roar; confusion reigns and disappears; love is found; moral order is restored; and all the lost characters reunite in the end.

As Gonzalo, the loquacious king’s counselor, summarizes:

…O, rejoice
Beyond a common joy, and set it down
With gold on lasting pillars: In one voyage
Did Claribel her husband find at Tunis,
And Ferdinand, her brother, found a wife
Where he himself was lost, Prospero his dukedom
In a poor isle and all of us ourselves
When no man was his own.
(Act V, Scene 1)

Shore at Cedar Key
Along the shore at Cedar Key

These days, of course, our own world is facing dangers and changes of every kind. Will we all drown in wreckage, or will we emerge on some better shore having found ourselves in unlikely ways?

We can hope for the best. That’s what stories are for.

————————

You can find Ghosts of Prosper Key on Amazon.

Or check out the rest of the
Abby Renshaw Supernatural Histories here.

The Fabled Land of Witches

Tournament of Witches, Book 3 of the Glimnodd Cycle, is finally available. (The paperback is on sale now , and  the ebook up for pre-order on Amazon , with publication set for July 15).

Tournament of Witches Cover

The writing of this novel took far longer than I like to think about. Suffice it to say that the original outline was developed sometime in the last century. So it is extremely gratifying to me for this mind-child to see the light of day at last.

This third volume of the saga sees Amlina the witch and her Iruk warriors sail to Larthang to return the Cloak of the Two Winds to its rightful owners, the witches of the House of the Deepmind. Epic fantasy often involves a journey, as well as a multi-layered plot rife with contending forces and intrigue. Tournament has all that aplenty.

The Golden Land

Larthang, Amlina’s homeland, is the westernmost of the Three Nations and has a long history of deep magic. But along with great witches, it is a land of warriors, sages, scholars, philosophers, and poets. Elements of the cultural background are drawn from ancient China, mixed with other historical sources, and transposed into the magical universe of Glimnodd.

Map of Larthang
Map of Larthang, (c) 2020 by Jack Massa. All rights reserved.

The Iruks, barbarians from the south polar region, are largely unfamiliar with Larthang and unsure what to expect. In this excerpt, as they near the coast, the scholar Kizier gives them an introduction to the history and politics …

———————————————————————–

Their destination was Randoon of the Onyx Gates, one of three major ports on the Larthangan coast, each built at the mouth of a river. Kizier described the city one evening, as he and Eben sat in the stern beside the windbringers. It had become their custom to spend an hour or two there each day reviewing and practicing Eben’s language lessons.

In ancient times, the scholar said, the three rivers had flowed free and wild from their sources in the west and north. But during the first centuries of the current era, when the Dynasty of the Tuans was established and the great witches of Larthang practiced their arts, the rivers had been tamed. Now levees and dams controlled the floods and maintained irrigation of the farmlands. Inland, a grand canal linked the three rivers at Minhang, the Celestial Capital.

“But why is it called Randoon of the Onyx Gates?” Eben inquired.

“This you will see when we arrive,” Kizier answered. “On each side of the river stands a mighty tower fashioned of smooth, precious stone. These towers control a magical force that can be raised from the riverbed like gates of onyx to prevent ships from passing in or out of the channel. This witchery guards Larthang from invasion by sea.”

“So? Do the other ports also have such defenses?” Eben asked.

“Indeed,” Kizier said. “Hanjapore of the Jade Gates to the south, and Haji-Chan of the Moonstone Gates in the north.”

“The history is all very interesting,” Lonn grumbled, speaking Low-Tathian. Standing at the helm, he had listened to their talks in Larthangan for days now and was understanding much of what they said. “But I am more concerned with the greeting we’re likely to get when we land.”

“Yes, and with good reason.” Kizier shifted to Low-Tathian himself.

“This war faction that the drell described,” Eben said. “They tried to take the Cloak once. We haven’t spotted any naval vessels since Fleevanport, but once we near the coast of Larthang, what then? Will Amlina wield the Cloak against their ships again? If not, how will she keep them from taking it? But if she does, it’s hard to imagine we’ll be received as friends when we do reach Larthang.”

“All true,” Kizier allowed. “But there are other powers in Larthang.”

“You mean the witches at the House of the Deepmind,” Eben said. “They who sent the drell.”

“They, yes. And still others, I am sure. It’s many years since I studied in Larthang, and no doubt the political situation has evolved. But I can tell you this for certain: by tradition there are three powers in the Golden Land, known as the Three Pillars of the Throne. The Witches, who practice the arts of the Deepmind; Warriors, who practice the arts of war; and Magistrates, who administer the laws and maintain the civil government. Within these three orders, or estates, there are always factions and sub-factions, and constantly shifting alliances. Above all sits the hereditary ruler, the Tuan. In name, the Tuan is supreme, but in practice he or she must balance the contending forces of the three estates.”

“Are the witches always women?” Eben asked. “We know that elsewhere in the Three Nations, mages and sorcerers might be men as well. Is this not true in Larthang?”

“No and yes.” Kizier seemed to relish conveying the complexity of these matters. “The House of the Deepmind, known as Ting Ta Roo, is the supreme magical power and home to the Five Revered Arts. It trains only women and only they may properly be called ‘Witches of Larthang.’ But there are other, lesser traditions of deepshaping and deepseeing that teach both males and females. These schools train prognosticators, alchemists, and conjurers, as well as scholars and sages who may include mysticism as part of their studies. Any of these practitioners might be called mages, but never Witches of Larthang.”

“Sounds very complicated,” Lonn grumbled. “So, assuming we manage to land, Amlina will need to seek out her fellow witches, since she plans to surrender the Cloak to the House of the Deepmind.”

“Yes, but perhaps not just any witches,” Kizier said. “Some witches are allied to the so-called Iron Bloc. This we have seen already. No doubt there are other factions in the three estates who would love to possess the Cloak and the power it brings. Amlina has chosen to surrender the Cloak to the Archimage in Minhang—but how we will get there is an open question. Indeed, what will happen when we land in Randoon? That I cannot even guess.”

— from Tournament of Witches, Chapter Ten.
Copyright (c) 2020 by Jack Massa. All Rights Reserved,

———————————————————————–

You can:

Purchase Tournament of Witches here.

Or check out the other volumes of the Glimnodd Cycle,

Read more about the magical world of Glimnodd,

Or sign up here for our mailing list and get a free prequel short story to the Cycle, “Street Sorceress”

Castle Image

 

Magic Systems and the World of Glimnodd

To start off this post with a picture, here is the new cover for Cloak of the Two Winds, Book 1 of the Glimnodd Cycle.

Cloak of the Two Winds New Cover

I’m excited to announce I will be re-releasing this series over the next couple of months AND publishing Book 3, Tournament of Witches.

To mark the occasion, let’s talk about magic systems in fantasy and in the Glimnodd books in particular.

I think a lot about magic in fiction (and also in real life for that matter). For fantasy, I find constructing magic systems to be one of the most interesting points of world-building.

But how do you build a fictional magic system that readers will understand and love?

Brandon Sanderson’s First Law of Magic

For many, a cogent answer to this question begins with author Brandon Sanderson’s famous Three Laws of Magic. As presented by the author in a series of blog posts beginning here, these laws are:

  1. First Law: An author’s ability to solve conflict with magic is DIRECTLY PROPORTIONAL to how well the reader understands said magic.
  2. Second Law : Limitations > Power (For story purposes, limitations on the magic are more important than the magic powers.)
  3. Third Law: Expand what you already have before you add something new.

Now, as author Max Florschutz points out in a blog post here , these laws are not so much about creating magic systems as rules for how best to use magic in a story.

Nevertheless, when you invent a magic system as an author, you need to be aware of the First Law in particular. In other words, you have to figure out how to make the magic comprehensible to the reader.

Hard, Soft, and In Between

In his essay on the first law, Sanderson elucidates with examples of different magic systems on a continuum from “soft” to “hard”:

On one side of the continuum, we have books where the magic is included in order to establish a sense of wonder and give the setting a fantastical feel. Books that focus on this use of magic tend to want to indicate that men are a small, small part of the eternal and mystical workings of the universe. This gives the reader a sense of tension as they’re never certain what dangers—or wonders—the characters will encounter. Indeed, the characters themselves never truly know what can happen and what can’t. … I call this a “Soft Magic” system…

Sanderson cites Tolkien as a prime example. In The Lord of the Rings, the rules of the magic are never much explained. By the same token, while magic creates the dangerous situation (the Lord of Mordor and his rings), magic is seldom if ever used to solve the characters’ problems. Frodo and Sam don’t magically teleport to Mordor to drop off the One Ring.

Illustration from Lord of the Rings
Illustration from The Fellowship of the Ring. Source: https://www.theonering.net/torwp/2019/02/13/105874-free-lord-of-the-rings-art-show-in-san-jose-ca/

On the other end of the continuum is “hard magic,” where the working rules are explicitly explained:

The magic itself is a character, and by showing off its laws and rules, the author is able to provide twists, worldbuilding, and characterization.

If the reader understands how the magic works, then you can use the magic (or, rather, the characters using the magic) to solve problems. In this case, it’s not the magic mystically making everything better. Instead, it’s the characters’ wit and experience that solves the problems. Magic becomes another tool—and, like any other tool, its careful application can enhance the character and the plot.

Taken to its extreme, hard magic systems can be like table-top gaming, where specific powers are based on point-systems. Many readers want this kind of hard-and-fast rules-based world, but I personally find hard systems less than appealing. If everything is known, where is the sense of wonder?

Fortunately, as Sanderson points out, most writers choose a middle ground between the hard and soft extremes. He cites the Harry Potter novels as a prime example.

Each of these books outlines various rules, laws, and ideas for the magic of the world. And, in that given book, those laws are rarely violated, and often they are important to the workings of the book’s climax. However, if you look at the setting as a whole, you don’t really ever understand the capabilities of magic.

This strategy allows characters to solve problems with magic while avoiding the trap of the magic becoming a predictable, rote system and thereby losing all the mystery and wonder.

Harry Potter artwork
Artwork for Harry Potter and the Order of the Phoenix DVD, source: https://goldendiscs.ie/products/harry-potter-and-the-order-of-the-phoenix-david-yates-1
Magic in the World of Glimnodd

I am big on mystery and the mystical sense of wonder. Nevertheless, magic is integral to the plot of my fantasy stories. Which means my characters often solve problems with magic. Which means the reader has to have a sense of the limits and the rules. So my stories fall somewhere in the middle of the hard-soft spectrum.

In the Glimnodd Cycle, magic is definitely and consistently a deep aspect of the story lines. On Glimnodd, magic has been around for a long, long time. So much so, that the unrestrained use of magic caused the fabric of reality to fray and the world to change. This brought about a time known as The Age of the World’s Madness, where chaos reigned, new sentient species arose, and one of the three moons flew off into space.

Later, balance was restored. To preserve the balance and vent off excess magical energies, great spells were woven. One causes the seas of Glimnodd to shine with a perpetual light. The second causes magic winds to blow which change the seas to ice or the ice back to soft water.

Icy seas on Glimnodd

There are multiple magical systems mentioned in the stories. In terms of magic used to solve plot problems, there are touches of shamanic magic, alchemy, and ancient evil sorcery (with clearly defined rules in A Mirror Against All Mishap).

But the most detailed magical system is that codified and used by the Witches of Larthang. This is based on five arts.

The Five Revered Arts

The Five Revered Arts of Larthangan Witchery are:

  1. Deep Seeing (wei shen) – The art of perceiving thoughts, images, and events through no physical sense but through the mind alone.
  2. Formulation (jai-dah or “weaving”). The creation of mental constructs that are stored and then released at a chosen moment, through incantation and mental casting.
  3. Trinketing (barang-xing). The fabrication of magical objects. In this art, the witch generates a magical design and binds it to a material object, allowing the power to be unleashed at a later time by herself or another person.
  4. Magical combat (weng lei). In this art, a witch trains with dagger, sword, ritual stances, and fighting techniques. With the force of her mind she can send blades through the air or cast weakness into an opponent’s body.
  5. Pure-shaping (quon-xing). The spontaneous use of mental power to create effects in the world.

In terms of their limitations, all five arts depend on the practiced skill and mental strength of the practitioner (the witch or ‘deepshaper’). In scenes where magic is used to solve problems, there is always a sense of struggle, tension, and doubt.

For further reading …

To learn more about Brandon Sanderson’s work, check out brandonsanderson.com.

You can read his posts on the Three Laws of Magic here:

  1. First Law
  2. Second Law
  3. Third Law

To learn more about the magic of Glimnodd, check out these pages:

Or you can pick up Book 1, Cloak of the Two Winds on Amazon.

Or… Sign up here for our Triskelist Newsletter and receive “Street Sorceress,” a short story that takes place prior to the events of Cloak.

Street Sorceress Cover

Use this link to get the free story.

***********

A Cast of Characters

Right now, I am more than delighted because I am finally nearing completion of Tournament of Witches, the third and final book of The Glimnodd Cycle .

Cloak of the Two Winds Cover image

The latest novel truly fits the mold of “epic” fantasy, weighing in at a healthy 95,000 words and featuring a multitude of characters and lots of background (aka world building).

Presenting this amount of information in a story is one of the great challenges of epic fantasy. Of course, the best way to present all of this backstory is to chop it up into little chunks and weave it into the narrative. In a past series of posts beginning here, I described Five Techniques for presenting backstory in this way.

Still, no matter how skillfully the author weaves in character descriptions and background details, readers will sometimes get lost. This is particularly true for readers who might start by reading one of the later books in a series.

To solve this dilemma, an author might provide additional tools that the confused reader can flip to to remind or re-orient themselves. One such tool is a Glossary, which can include definitions of things, places, and concepts that only exist in the fantasy world. Another such tool is a list of characters.

In Tournament of Witches I am including both of these, a Glossary in the back of the book and a character list in the front.

Ad for Book 2: the witch Amlina confronts a dragon spirit.

We’ll leave discussion of the Glossary for a future post. But here, in draft form, is the character listing. Since this is placed at the start of the novel, one thing I’ve tried to do is not only identify the characters, but give a little (hopefully intriguing) information about who they are and what their situation is at the start of the story. Because there are so many, I’ve also used the information designer’s technique of grouping them under subheadings.

Cast of Characters

Amlina – Wandering witch from Larthang, a nation of great witches. Victorious in acquiring the Cloak of the Two Winds, she now seeks to recover from what it cost her.

Eben – Warrior of the barbarian Iruk people. Inclined to poetry; squandering his loot on a life of ease; enjoying it less than he expected.

Eben’s mates, members of his klarn:

Glyssa (f), brave and loving. Trained by Amlina in the magical arts.

Lonn (m), the klarn leader, strong, passionate, stoical. In love with Glyssa.

Draven (m), Lonn’s cousin, brave and optimistic. In love with Amlina.

Karrol (f), brawny, decisive, outspoken. No longer sure where she belongs.

Brinda (f), Karrol’s sister, quiet and reserved. Loyal above all to Karrol.

Others related to Amlina or the Iruks

Kizier – Scholar and friend to Amlina. Ruminating over his past life as a sentient sea-fern.

Buroof – A talking book, once a human. Three thousand years old and full of knowledge.

Beryl Quan de Lang – Amlina’s great enemy. Now a ghost that haunts her.

Bellach – Iruk shaman and sometime mentor to Glyssa in visions.

Witches of Larthang

Drusdegarde – Archimage of the West. Supreme witch of the Land.

Trippany – Bee-winged lady of the drell people. Envoy from the Archimage.

Clorodice, Keeper of the Keys – Powerful and strict. Adherent of the austere Thread of Virtue faction.

Arkasha – Clorodice’s subaltern and member of her circle.

Elani Vo T’ang – Clorodice’s favored apprentice.

Melevarry, Mage of Randoon -Chief witch of that port city. Loyal to the Archimage.

Larthangan Military and Court

Duke Trem-Dou Pheng – Supreme Commander of the Larthangan Forces and leader of the militarist faction, the Iron Bloc.

Shay-Ni Pheng – Admiral of the Larthangan Navy and the Duke’s nephew. Unhappy with his current assignment.

The Tuan (Me Lo Lee) – Supreme Ruler of Larthang. A nine-year-old boy with access to the memories and knowledge of his 154 dynastic predecessors.

Prince Spegis – drell ambassador to the Court. Cousin to Trippany.

Ting Fo -gentleman tutor and interpreter for the Iruks at the Court.

Ancient Chinese Rulers
Ancient Chinese Rulers: Inspiration for the Larthangan court. source: http://earlyworldhistory.blogspot.com/2012/01/yao-shun-and-yu.html

 

You can find more background on the magical world of Glimnodd here .

Or check out the series on Amazon.

Interview with Fantasy Author Kasper Beaumont

This month we have an author interview with Kasper Beaumont, creator of The Hunters of Reloria trilogy (young adult sword and sorcery) as well as fantasy short fiction. December 14 will see the publication of her newest work, a contemporary urban fantasy titled Captive of the Darkness (Hidden Angel Series, Book One).

Kasper Beaumont

Welcome Kasper. Please tell us a little about yourself and your writing.

G’day Jack.  Great to be here, thank you.  Your Triskelion Books website sure looks interesting, and I’ll be checking out your Mazes of Magic book for sure. I love Egyptology.

Oops, back to the question. Yes, I’m an Australian author of fantasy books.  Four in The Hunters of Reloria series (yes I called it a ‘trilogy’ and I fail at maths haha). I have now started on another trilogy (slow learner here) and think it will be three books, but I do find my characters have their own ideas about things, so we’ll wait and see.

When did you first decide to be a writer?

In primary school I was that geeky kid reading Lord of the Rings while my classmates were enthralled by Dr. Suess. I guess that was the first clue. When we swapped our creative writing books and read each other’s work aloud, my friends couldn’t even pronounce, let alone comprehend, some of my stories. Oops, sorry guys. At least we’re on good terms now. One friend named Becky recently gave me a Galadriel award for creative writing. (She totes made up that award, but I gladly accepted.)

I then grew up, went through uni where my assignments struggled to fit in under 2K or 5K word limits. Then after having a few halflings (kiddos) of my own, I rediscovered my love for creative writing.

What first drew you to writing fantasy?

My first thought to answer this is laziness (chuckles). I’m not one to spend hours in libraries researching the past when I can create my own worlds. I have vivid dreams, such a halflings and fairies playing in wheat fields or mace-wielding lizardmen being tossed into the air by a dragon.

I guess another instigating factor was when my eldest child started school and I thought it would be a cool project for us to write a book together and see our ideas in print.

Are there particular books, movies, games that were a major influence on your work?

The Belgariad series by David Eddings was one of my faves growing up. I felt pure joy and the excitement of waiting for the next installment in the series. It’s probably why I chose to pen a series instead of a single novel. You get more time to formulate and expand your ideas over several books.

Movies I enjoyed growing up were madcap adventures like The Three Musketeers, The Goonies, modern spins on classics, such as Neverending Story, magical escapism such as E.T, and I can’t overlook my fave of all time, Star Wars, for sheer entertainment value.

You were born and raised in Australia. In what ways would you say that influenced your work? Put another way, do you see any particular differences between Australian fiction and that of other countries?

Mateship is a strong theme in Australia. Being the driest inhabited continent and prone to bushfires, the people are tough and form deep bonds where we look out for each other. I guess that is why my characters develop such deep friendships and risk their lives for each other, like the traditional ‘Aussie digger’ soldiers in the World Wars.

Sometimes I write of things we lack in my country such as historic castles and particularly documented histories. Our culture here is very old, but has limited written or man-made edifices, more a sense of one with nature and lore stored in the minds of elders and passed down from generation to generation.

Can you tell us about your newest work, Captive of the Darkness?

On Riley’s 18th birthday, she is told she’s a demon hunter, like the rest of her family. She shrugs the news off in disbelief but that very night she unwittingly enters the lair of a powerful demon and her whole world is turned upside down.

She meets a stripper nicknamed Cupid, who states he is prisoner of the demon. He is a graceful ballet dancer forced into slavery but yearning to escape his dangerous master. When she sees a glowing aura around this young man, she realizes he isn’t just any ordinary lad, but something very special. She knows she must try to save him.

Captive of Darkness Cover

As urban fantasy, Angels and Demons is a departure from your Hunters of Reloria series. What influenced you to take this new direction?

Good question. I think my reading interests have been leading me in this direction for many years. After years of loving epic fantasy, I’ve been reading a lot more paranormal and mature content and guess this is where my inspiration developed. Influences would be The Fallen series, Anita Blake Vampire Hunter, Sookie Stackhouse, Anne Rice, etc.

Also, my love of culture is evident in the ballet dancing and the artwork (more in the 2nd book, so I won’t elaborate). I still do love coming-of-age and graduation themes though. It’s such an important part of life, and I think that being around and writing about young people keeps me young at heart too.

How would you describe the challenges of writing urban fantasy versus epic fantasy or sword and sorcery?

Hmm…I guess for me it was a more mature writing style and language. They are quite different genres. In the Hunters of Reloria series I could just throw in a twin planet or a new form of magic without having to explain the physics of how that would work or why. The beauty of writing in an alien world, anything is possible.

In the Hidden Angel series, I feel more responsibility to make the paranormal abilities and characters believable as though this is just a part of the real world you didn’t know about. I have thrown in a few little ‘Easter eggs’ of places that people living in Redcliffe and Brisbane may recognize. One is even a hotel which was demolished but has been reborn in another location in Captive of the Darkness.

The Hunters of Reloria books are described as YA (young adult) fiction while Angels and Demons is adult fiction? How did you adjust your writing for the new audience?

I’m hoping there aren’t young readers here, but if so, please look away now.

The main mature concept introduced in Captive of the Darkness is male exotic dancers. You know what they say, sex sells, baby. That may sound a bit cocky, but to keep it real, I write what I like to read and hope there are readers with the same tastes as mine who would like to follow me down the rabbit hole.

Elven Jewel Cover

While we’re on the subject, can you tell us a little more about The Hunters of Reloria?

This fantasy adventure begins when the magical continent of Reloria is threatened by cruel, scaly invaders called Vergai from the wastelands of Vergash. These invaders are barbaric and are intent on destroying the protective elven forcefield and conquering peaceful Reloria. The Vergais’ plan is to steal the Elven Jewel which is the key to the Relorian defence system.

Halfling friends Randir and Fendi and their bond-fairies are the first to discover the invaders, and they embark on a quest to save the Elven Jewel. They leave their peaceful farm village with their fairies and race against time to stop the invaders. They join forces with dwarves, elves, men, and a mysterious dragon, and call themselves the Hunters of Reloria.

The quest is perilous, with numerous encounters with the ruthless Vergai, who are determined to fulfill their mission. The Elven Jewel is stolen and the quest becomes a race to the portal to retrieve the jewel before it can be taken to Vergash. A battle for Reloria ensues where the consequences for the Relorians is death, unless Vergai are stopped.

How would you describe your writing style?

I fly by the seat of my pants. At best I have a general outline of the story and sometimes even then I change the plot in the middle of writing. The uncertainty is quite fun and keeps me on my toes. With work and family commitments, I don’t always get to write every day, but I do enjoy writing a lot when I have the time.

This past year I created two wonderful online groups with my friends Cheryllynn Dyess and Marsha A Moore and later have been joined by around 20 other wonderful collaborators of whom I’d like to particularly mention and thank Rennie St James.

The Fantasy & Sci-Fi Readers Lounge and
The Fantasy SciFi Author Support Group

What advice would you give to aspiring writers?

Join a group, read aloud, get feedback, and hone your craft. We all have to start somewhere, and practice makes perfect. (I’m the Queen of the clichés today, it seems).

I think the most important advice is to keep going. Not everyone who reads your work will love it. Even the biggest writers in the world have had rejections, so don’t quit when someone doesn’t like your work.

In closing, is there anything else you would like to say to your readers?

May the force be with you. Never give up, never surrender. Live long and prosper. Home is behind, the world ahead, and there are many paths to tread through shadows to the edge of night, until the stars are all alight.

If you know and like those four quotes, then you know where to find me.

Also, a review is the best gift you can give an author.

Happy reading, cheers,

Kasper.

___________________________________________

You can find Captive of the Darkness on Amazon

Can an angel be hiding here on Earth?

A veil of secrecy is lifted on Riley’s 18th birthday. She thought she knew the world, but now discovers she is a demon hunter. It doesn’t seem real, but then she meets Him, a charismatic young dancer with special powers.

He is a prisoner of a powerful demon.

What secrets does this stranger hide? Will Riley risk her own family to save Him?

To learn more about Kasper Beaumont visit these links:  

Kasper Beaumont
Hunters of Reloria series
Hidden Angel series
Website: www.huntersofreloria.weebly.com
Facebook: https://www.facebook.com/kasperj.beaumont
Twitter: https://twitter.com/KasperBeaumont
Instagram: https://www.instagram.com/kaz.beaumont/

 

Introducing the Winged Lady

Or how I won Aristotle’s approval for my novel in progress.

I am working once again on the Glimnodd Cycle, epic sword and sorcery set in a unique magical world.

Presently, I am in the thick of writing the first draft for Book 3, tentatively titled Tournament of Witches. And I don’t mind telling you I’ve had some trouble getting this one rolling. I have a pretty detailed outline, composed some time back, for the second and third parts of the book. The opening was the problem. I needed to collect my crew of characters (six warriors, a witch, and a wandering scholar) where I left them at the end of Book 2 (A Mirror Against All Mishap) and get them going on their next adventure.

Five of the crew are living in a remote colony in the south polar region of Glimnodd. Hiding out, because they now possess the Cloak of the Two Winds, an important magical treasure that , inevitably, powers from all over the world are looking to claim. Meantime, two of the warriors have returned to their former lives as hunters. The other warrior, Eben, has been living in the port city of the polar colony, squandering his loot on drink and dissolute living.

Since Eben is the protagonist of Book 3, I knew I needed to open with him and his sorry circumstances. I imagined him waking up in an alley, hung over and having been robbed. Poor Eben.

One of plot elements that intrigued me most didn’t appear until part 3 in the outline—people with bee wings. By that point, our heroes have arrived in distant Larthang and returned the Cloak to its rightful owners. Now they are embroiled in political and magical intrigue, part of which involves the drell. The drell are insect-winged people from a neighboring land. One of them, a lady, is kidnapped as part of the plot.

Autumn Fairy by Ida Rentoul Outhwaite
An image close to my idea of a drell. Autumn Faery, by Ida Rentoul Outhwaite. source https://www.pinterest.com/pin/296533956689319731/

So how could I tie all this together and get my characters and story moving.? After worrying over this for some time, a solution came to me. The drell lady from part 3 is an agent for one of the factions searching for the Cloak. She appears in the opening scene with Eben. As I wrote on a social media post:

“Sometimes it’s takes a while to realize that the bee-winged lady from Part 3 is the same as the witch’s agent who discovers the hero drunk in the alley in Chapter 1.”

Shortly after figuring this out, I took it a step further and made the villain from part 3 one of the other parties searching for the Cloak in Part 1. These revelations not only introduce important new characters right at the start, they tie together the dramatic events from part 3 with the book’s opening. The whole plot is now much better unified. And didn’t Aristotle cite unity as a crucial element of drama in The Poetics?

My new book is now okay with Aristotle. What a relief!

Here, in draft form, is the opening scene for the new novel…

Cold wind tickled his forehead and eyelids. Eben blinked, painfully coming awake. Squinting into the gray dawn, he recognized the worn brick wall of an alley, smeared with frost. Rime and icy winds were normal enough in Fleevanport at the end of Third Winter. Waking from a drunken sleep in an alley was also, regrettably, typical for him these days.

Not typical was the sparkling woman floating over him in the air, her vibrating bee-wings blowing cold air on his face.

Eben shut his eyes and rubbed the back of his head. At least the drunken dreams were growing more interesting. Groaning, he reached inside his fur overshirt, fingers groping for his purse.

Gone. Robbed again, no doubt by some doxy he had stupidly followed from a tavern. How often had he fallen for that ploy these past two seasons—roaming the waterfront, drinking far too much, squandering his hard-won loot? At least this time the thief had left his fur cape and hunting knife.

Persistent humming made him open his eyes. Startled, he sat up then squinted hard.

The gleaming lady still hung in the air, her wings a blur. She had the body of a slim woman, dressed in gauzy garments that could have offered little protection from the cold. Black hair, banded by a gemmed silver crown, a slim and angular face, coppery complexion, eyes that turned up at the corners—eyes like black onyx bead, watching him.

Vision or real, Eben thought her the most beautiful creature he’d ever seen.

She floated down, dainty belled slippers settling on the cobblestone. Bending to peer at his face, she spoke in halting Low-Tathian.

“You are … all right?”

Stiff and aching, Eben struggled to his feet. He was small for an Iruk warrior. Even so, the top of the lady’s head just reached the level of his chin. He examined her wings, still now, blue-veined, silvery, rounded like bee-wings, sprouting from her back.

“Oh, I am all right,” he said. “And how are you?”

She smiled, revealing white pointy teeth.

“And what are you?” he added.

The wings fluttered and she rose into the air, stopping when her eyes were level with his.

“I am named Trippany. And you are an Iruk?”

“That is so, my pretty flying girl. But from what nation do you hail? For, assuming you are real and not an illusion, I have never seen the like of you.”

Her tone grew solemn and proud, the words coming like a speech she had rehearsed. “I am an envoy from the House of the Deepmind in Larthang.”

That might make sense. Larthang was far away and strange, known to be a land of great mages. Who could say they had not bred such creatures as this by their magic?

“That is odd,” he said. “You do not look Larthangan.”

Her mouth quirked in a half-smile. “My people are the drell. You know … how Larthangans look then?”

Suddenly, Eben realized this was leading into dangerous territory. He rubbed the back of his head. “Well, of course. Their trading ships sometimes sail these waters.”

The lady seemed to sense his secretiveness—and was having none of it. “I seek the Cloak of the Two Winds,” she stated flatly. “Do you know where it can be found?”

Eben tilted back. He forced himself to show a puzzled frown. “Why no …  How should I know such a thing?”

Of course, he did know. The Cloak was in the possession of the witch Amlina. She, along with three of Eben’s former mates, lived in hiding at a farmstead in the hills half a day’s journey from here.

The lady floated a bit higher, glaring down at him now. He hoped she could not read his thoughts

“I’ve head tales of it,” Eben muttered casually. “A great thing of magic, is it not? Stories have reached this port that it was stolen some time back, taken from some great witch of Tallyba who has slain in the battle.”

“Those same tales reached Larthang,” the bee-lady said. “Some of them say the Cloak was stolen by  a witch of Larthang, in league with warriors of the Iruk folk. Others say that same witch used the Cloak to scatter a Tathian fleet … at an  island called Alone.”

Eben shrugged, wondering if he should reach for his knife. He would hate to kill this lovely creature, but he was sworn not to reveal Amlina’s hideout. “You seem to know more about it than I do.”

“I am not so sure.” the lady peered hard into his eyes. “You are Iruk. And you were heard in a tavern last night, boasting that you had seen an entire Tathian fleet blown away by magic.”

Casually as he could, Eben slipped his hand toward the knife handle. “I don’t remember saying that. To be honest, I’ve been told I am a terrible liar when I’ve had too much to drink.”

She eyed his hand on the knife hilt. “I see. Perhaps also you lie at other times?” She flew higher, floating out of reach. “So then, you cannot help me find the Cloak?”

“I fear not.”

“You … disappoint me. But I shall keep looking.”

The angle of her wings changed, and she looped away, higher into the air. Light flashed, and Eben thrust up an arm to shield his eyes. When he looked again, the lady was gone.

Eben wiped his forehead and heaved a deep breath. He glanced suspiciously up and down the alley.

Had the winged lady been real? Certainly the conversation was too prolonged for a simple drunken dream. But perhaps she was a vision, sent by some sorcerer or witch to interrogate him? Amlina had said that many mages would seek the Cloak of the Two Winds, once it became known that it was loose in the world.

Eben vowed to be careful … and avoid so much drinking.

excerpt © 2019 by Jack Massa, All Rights Reserved

You can learn more about the world of Glimnodd here.

Or check out the first two books on Amazon:

World-Building for Fantasy – Three Tips

Creating worlds for fantasy and science fiction is a topic beloved by many. And, of course, there is plenty of excellent advice available online. Two of my favorites are Brandon Sanderson’s “Rules for Magic”  and this series by the excellent Brenda Clough.   There are even dedicated tools you can use, such as the highly-regarded World Anvil.

But imagining an entire world is no easy task. For all the great resources available, writers often struggle. In this post, drawing on examples from expert authors, I’ll provide three tips for setting up a fantasy world that is both imaginative and unique.

1. Story Before World

World-building can be great fun. It can also be a rabbit hole. Many people spend endless hours defining every nook and nuance of their world—history, climate, geography, sentient races, religions, magic, technology.

Not that there’s anything wrong with that.

But if you want to write fantasy stories, you need to put the story first. Put your focus on the primary elements of story.   Who are your characters? What are their goals? What are the obstacles to those goals? How will they seek to overcome those obstacles? Let all your world building efforts be driven by those questions.

Take for example The Queen’s Poisoner by popular author Jeff Wheeler. The story takes place in a pretty standard medieval-style world (with a few unique and intriguing elements). But the focus is first and foremost on the characters—as we follow our young hero Owen through the tribulations of being held hostage in the castle of a tyrant king. The history, politics, and other background information are revealed gradually and always in terms of how they relate to the dramatic story.

Or consider the massive and massively popular The Name of the Wind. Patrick Rothfuss constructs a complex and richly-detailed fantasy world. But again, the setting is only gradually revealed in the midst of dramatic action. In this case, we are presented with multiple narratives—the first, a framing device that introduces the hero, then multiple sequential stories as the protagonist relates his history to the “Chronicler.” This is also a truly epic example of story construction.

2. Make It Distinct

For all the efforts spend on world-building, many writers fall into the trap of imitation. All too often readers find themselves in worlds that seem like copies of Tolkien or Dungeons and Dragons: orcs, witches, werewolves, elves, dragons, shapeshifters, vampires…

Not that there’s anything wrong with that.

But the best fantasy worlds have something that makes them unique and special.

In The Name of the Wind, we find (among other things) a complex set of “arcanist arts” (including Sympathy, Sygaldry, Alchemy, and Naming) which function according to precise scientific laws.

Or take NK Jemison’s award-winning The Broken Earth Trilogy. In Book 1, The Fifth Season, we meet the orogenes, a unique kind of humans with the power to sense and tap the tectonic forces of the Earth. These books might best be called science-fantasy, since the orogenes’ powers are linked to a biological explanation. But the author’s depictions of how these powers feel and are experienced are nonetheless fantastic.

In world-building for my own novel, Cloak of the Two Winds, I tried to imagine one thing to make the setting unique. The world, Glimnodd, is a place where arcane arts have been practiced for ages. Part of the legacy of all this witchery is that magic winds blow over the seas, changing water to ice or ice to water. Yes, I came up with that on my own!

3. Make it Relevant

Fantasy is escapist literature, and I’m all for it. But unless a story is relevant to readers, they won’t care about it. And for a fantasy story to be relevant, the experience of the world and the characters must be relatable.

In other words: What about the current state of our world does this fantasy world portray?

I learned this lesson when a friend read an early draft of Cloak of the Two Winds. The freezewind and meltwind in the story were created in ancient times as a kind of pressure-release. So much magic and sorcery were practiced that their cumulative effects had plunged the world into chaos. To keep the world in balance, the two winds now bleed off excess magic energy.

In the story, the Cloak of the title can control these magic winds. But it has been stolen and is being misused by a mad sorcerer intent on bringing the world back to chaos.

What about all that is relatable to our world? I didn’t realize it myself until a friend referred to the story as involving a “climate emergency.” In our world, overpopulation and technology are threatening us with chaos. Perhaps technology, wisely applied, will help us restore the balance.

As another example, consider Jemison’s The Fifth Season. The treatment of the orogenes by the dominant humans is relentlessly horrible—and depicts how oppressed people are and have been treated throughout history. The depiction is powerful and brutal. Jemison herself discusses this in a thread on her Twitter feed.

Best of All Possible Worlds

So, if fantasy writing is your thing, consider these three tips to make your world-building and your story as great as they can be.

  1. Put the Story before the World
  2. Make the World Distinct
  3. Make the World Relevant

Let me know what you think.

Books mentioned in this post:

The Queen’s Poisoner by Jeff Wheeler

The Name of the Wind by Patrick Rothfuss

The Fifth Season by NK Jemison

The Cloak of the Two Winds by Jack Massa

A Priestess of Aphrodite, Part 1

In the Conjurer of Rhodes books, I tried to create characters who are not only well-rounded and interesting to a modern reader, but realistic for the times in which they lived. This is a challenge for every historical novelist.

Women in Antiquity

When writing about the ancient world, it’s especially challenging with women characters. Greece in particular, was notoriously patriarchal. Wives were essentially treated as chattel, and women for the most part were either wives, slaves, or prostitutes. (See Goddesses, Whores, Wives, and Slaves – Women in Classical Antiquity by Sarah B. Pomeroy.)

Yet free women did have certain legal rights, and wives had considerable power within the home. Prostitutes (hetaera) might be educated and independent, and could rise to social prominence. It was not uncommon for hetaerae who began their lives as slaves to earn their freedom and become quite wealthy.

Hetaera at a Symposium, source https://www.ancient.eu/article/927/women-in-ancient-greece/


From Slave Girl to Priestess

Berenicia, one of the main women characters, fits into that category. When we first meet her (in flashbacks in Book 1) she is a flute girl, of Celtic heritage, red-haired and lovely. A slave in the house of a well-known courtesan, she has just come of age and become a prostitute.

When our hero Korax sings a hymn to Aphrodite and makes it plain that Berenicea has inspired him, the girl feels the stirring of the goddess within her. She begins to believe she can become more than simply a slave girl, and thereafter asks her mistress to train her as a priestess.

The degree to which sacred prostitution existed in Greece is controversial, although it seems to have been well-established in other ancient cultures. (See “Sex in the Service of Aphrodite, Did Prostitution Really Exist in the Temples of Antiquity?” and also “Ancient Greek Temples of Sex.”)

We also don’t know a lot about the priestesses of Aphrodite and their position in society. However, given the evidence we do have for Greece (especially Corinth) and the fact that during the Hellenistic period— when the Conjurer of Rhodes books are set— there was considerable influence from Eastern cultures, it seems plausible that a young courtesan in Rhodes might also become a priestess of the Goddess of Love.

A few of the books used to research the Conjurer of Rhodes series.

 

Courtesan Meets Future Wife

What would such a woman be like?

When we meet Berenicia again, in The Treasure of the Sun God, she is in her early twenties. Both a priestess and hetaera, she is beautiful, educated, and a patroness of the arts. She owns her own house and entertains a select group of clients. She is the lover of both Korax, who has returned to Rhodes, and his rival, Patrollos.

In a key scene, Korax and Patrollos have just sailed off to war. A crowd has gathered to watch the departure of the fleet. As the citizens disperse, Berenicia stands on the dock, pours a libation, and speaks aloud a prayer to Aphrodite, asking that the goddess may protect both of the men she loves. She is overheard by Thalia, who is the sister of Patrollos and betrothed to Korax.

Here is the beta version of that scene.

At last, she turned to leave. But along with her servants, someone else watched her, a small young woman with golden hair and eyes red from crying.

“That was beautiful,” she murmured. “I am Thalia.”

“I know who you are, my lady.”

“I know that Patrollos and Korax both love you. But I did not realize how you also love them.”

Berenicea smiled. “You did not think a woman like me capable of such love?”

“No … Please forgive me, I meant no insult.” Thalia started to withdraw.

“Wait.” Berenicea approached her. “I took no offense.”

Thalia peered into the hetaera’s eyes. “May I ask you a question, priestess?”

“Of course.”

“Mistress Thalia! Your parents sent me to find you.” One of the woman servants from the House of Philophron called from a few yards away. “It is time to go home now.”

“Tell them I will be there in a moment,” Thalia replied.

“Mistress, you should not be speaking with … that woman.”

“I will come in a moment. Go!”

The woman scowled but turned and bustled off.

“What is your question?” Berenicea asked kindly.

“Why are they both so in love with you? You are very beautiful, it is true, but is that the only reason.”

“They are my friends, but they are not in love with me, not in the way you mean. Patrollos adores Aphrodite through me, because she accepts his weaknesses as well as his strengths. And Korax—Well, he just needs a place to rest his head.”

Thalia frowned in confusion. “I do not understand you.”

Berenicea put a hand on her shoulder. “My dear, men adore me because I give them my adoration. Whatever love they bring, I bless it and make them feel it is wonderful, and that it is enough. That is the secret of Aphrodite; she welcomes all offerings with an open heart.”

Thalia’s face was solemn. “I understand your words. But is it really that simple?”

Berenicea lowered her eyes, amused. “Simple to say, less simple to do. But if every wife practiced this secret, even a little, there would be less work in the world for hetaeras.” She caressed the young woman’s hair. “May the Goddess bless you always, my lady.”

Excerpt from The Treasure of the Sun God (c) 2019 by Jack Massa

 

Readers’ Reactions

When I sent the novel to beta readers, their reaction to Berenicea, and to this scene in particular, convinced me I had a problem. What the readers had to say, and what I did about it, will be the subject of the next blog post.

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Check out the Conjurer of Rhodes series here.